I should have blasted it on the bluetooth speaker during, but I'm not that kind of neighbor.
you can't actually design good "user experience" if your way of being in the world doesn't account for users' experience
part of the problem with that name is how it others users
if we were to develop a "human experience design" we could not do so within many default systems of modernity
it would have to start with a larger restructuring
that would probably not result in designers and developers making rent
"The genre is currently dominated by economic materialist arguments: We work too much because of exploitative capitalist imperatives, and then overload our personal lives because weβve internalized these narratives.
"...what this conversation needs are alternative definitions of 'productivity'; definitions that believably deliver on the promises of profitable value generation in businesses..."
calnewport.com/on-slow-productivity-and-the-anti-busyness-revolution/
"the promises of profitable value generation" is the puzzle here, and evidence appears to indicate how quickly "value generation" can devolve into enshittification in the name of profits.
I touched on this in daniel.industries/2023/10/17/what-happened-to-web-design/
"Value extraction is the goal, rather than value creation." The incentives of unfettered capitalism leads there naturally, it would seem.
Dallas folk: We are looking for instructors for our 10th year of Minecraft U summer camps, part of Summer at Hockaday. Here are the types of people we've found make great Minecraft camp instructors:
- A college-aged person who likes gaming. Minecraft experience is not required, just the ability to pick it up quick and be enthusiastic about it
- A teacher looking for a low-key summer gig that doesn't take up the entire summer
Campers have trended younger over these 10 years, so most of the instruction is around core Minecraft game play. Sometimes campers have not played on a PC before, so they're learning how to use a mouse and keyboard for the first time. Our curriculum is adaptable to the makeup of any given camp. It includes a number of both individual and cooperative challenges at various skill levels.
- Camps run all day M-F from June 3 through July 19 (except for holidays) at The Hockaday School.
- There is one day of required safety and CPR training prior to June 3.
- We need one 21+ year-old with a college degree, for a supervisory role, which pays $25/hr
- We need 1-2 high-school or college-aged instructors, which pays $20/hr
If you or someone you know would be a fit and interested, please DM me or email me at info@minecraftu.org
"You see now how some people make it to midlife and implode. You think the discipline will add up to something but what if it doesnβt. And what if it adds up to the wrong thing. What if one day you have the house and the boy and the baby and the book and you realize itβs no solace in the face of your own mortality...
"There are no more first days of school for you. But inconvenient revelations are a lifelong thing.
"So youβre still learning."
OH: "I'm not sure I'm going to be around much longer, I hope I am. I'm still looking for Bigfoot, so I need to get going on that."
-- Anon
I actually remember who said this, but they will remain anonymous, if-you-know-what-I-mean, even though socially they are essentially anonymous. They have in fact had serious health troubles in the year since they said this. Seeing this in my notes from 2023-04-05 hit.
"Nothing kills an idea quicker than putting it into practice."
Never Post! is my new favorite podcast. The segment on megadungeons in this one is particularly interesting.
Becoming obsessed with
davidramirez.bandcamp.com/album/my-love-is-a-hurricane
About a month ago, I passed on an opportunity to see him at an old theater in Garland, TX, of all places, and I regret







